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@@ -0,0 +1,562 @@
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const STORAGE_KEY = "levelup-typing-save-v1";
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const WORD_BANKS = {
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easy: [
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"apple", "river", "light", "happy", "quick", "smile", "cloud", "dream", "friend", "learn",
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"typing", "music", "garden", "planet", "window", "ticket", "puzzle", "silver", "orange", "pepper"
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],
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normal: [
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"speed", "skill", "sprint", "rhythm", "tempo", "focus", "kinetic", "logic", "phrase", "arcade",
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"streak", "vector", "groove", "momentum", "signal", "catalyst", "syntax", "drift", "horizon", "quantum"
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],
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hard: [
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"architect", "backspace", "fragment", "notation", "velocity", "parallel", "hexadecimal", "interface", "algorithm", "synchronize",
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"compilation", "resolution", "parameter", "validation", "hyperlink", "generator", "trajectory", "oscillation", "framework", "benchmark"
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],
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expert: [
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"extraordinary", "counterclockwise", "asymptotically", "deconstruction", "characteristically", "electromagnetic", "microarchitecture", "misconfiguration", "representational", "interoperability",
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"cryptographically", "institutionalize", "uncharacteristic", "transcontinental", "hyperparameter", "instrumentation", "multiprocessing", "disproportionate", "comprehensibility", "photosynthesis"
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]
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};
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const DIFFICULTY = {
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easy: { label: "easy", xpMult: 0.9, roundWords: 38 },
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normal: { label: "normal", xpMult: 1, roundWords: 45 },
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hard: { label: "hard", xpMult: 1.25, roundWords: 50 },
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expert: { label: "expert", xpMult: 1.5, roundWords: 54 }
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};
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const PERKS = [
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{
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id: "combo-boost",
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name: "combo boost",
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unlockLevel: 2,
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cost: 1,
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description: "Earn 15% more XP while your best combo is 5 or higher."
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},
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{
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id: "accuracy-bounty",
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name: "accuracy bounty",
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unlockLevel: 4,
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cost: 2,
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description: "If you finish with 96%+ accuracy, gain +30 bonus XP."
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},
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{
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id: "time-warp",
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name: "time warp",
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unlockLevel: 6,
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cost: 2,
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description: "Start rounds with +8 seconds for easier high-streak runs."
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},
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{
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id: "focus-engine",
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name: "focus engine",
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unlockLevel: 8,
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cost: 3,
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description: "At 98%+ accuracy, your WPM contributes an extra 25% XP."
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}
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];
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const defaultState = {
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profileName: "rookie typer",
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difficulty: "normal",
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words: [],
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index: 0,
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typedChars: 0,
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correctWords: 0,
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wrongWords: 0,
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combo: 0,
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bestCombo: 0,
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timer: null,
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elapsedSeconds: 0,
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roundSeconds: 60,
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running: false,
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xp: 0,
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level: 1,
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shards: 0,
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lastRoundXp: 0,
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ownedPerks: [],
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stats: {
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totalRounds: 0,
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bestWpm: 0,
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bestAccuracy: 0,
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averageWpm: 0,
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averageAccuracy: 0
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},
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recentRounds: []
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};
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const state = { ...defaultState };
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const els = {
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textDisplay: document.getElementById("textDisplay"),
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typeInput: document.getElementById("typeInput"),
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newRoundBtn: document.getElementById("newRoundBtn"),
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settingsBtn: document.getElementById("settingsBtn"),
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closeSettingsBtn: document.getElementById("closeSettingsBtn"),
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settingsModal: document.getElementById("settingsModal"),
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resetConfirmModal: document.getElementById("resetConfirmModal"),
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cancelResetBtn: document.getElementById("cancelResetBtn"),
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confirmResetBtn: document.getElementById("confirmResetBtn"),
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playAgainBtn: document.getElementById("playAgainBtn"),
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results: document.getElementById("results"),
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resultsSummary: document.getElementById("resultsSummary"),
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wpm: document.getElementById("wpm"),
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accuracy: document.getElementById("accuracy"),
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combo: document.getElementById("combo"),
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time: document.getElementById("time"),
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profileTitle: document.getElementById("profileTitle"),
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levelText: document.getElementById("levelText"),
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xpText: document.getElementById("xpText"),
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shardText: document.getElementById("shardText"),
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xpFill: document.getElementById("xpFill"),
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xpGain: document.getElementById("xpGain"),
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perks: document.getElementById("perks"),
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profileName: document.getElementById("profileName"),
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difficultySelect: document.getElementById("difficultySelect"),
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difficultyBonus: document.getElementById("difficultyBonus"),
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resetProgressBtn: document.getElementById("resetProgressBtn")
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};
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function xpNeededForLevel(level) {
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return 120 + (level - 1) * 60;
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}
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function sanitizeDifficulty(value) {
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return DIFFICULTY[value] ? value : "normal";
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}
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function saveProgress() {
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const payload = {
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profileName: state.profileName,
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difficulty: state.difficulty,
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xp: state.xp,
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level: state.level,
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shards: state.shards,
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lastRoundXp: state.lastRoundXp,
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ownedPerks: state.ownedPerks,
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stats: state.stats,
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recentRounds: state.recentRounds
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};
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localStorage.setItem(STORAGE_KEY, JSON.stringify(payload));
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}
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function loadProgress() {
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const raw = localStorage.getItem(STORAGE_KEY);
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if (!raw) return;
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try {
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const parsed = JSON.parse(raw);
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state.profileName = typeof parsed.profileName === "string" && parsed.profileName.trim()
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? parsed.profileName.trim().slice(0, 24)
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: defaultState.profileName;
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state.difficulty = sanitizeDifficulty(parsed.difficulty);
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state.xp = Number.isFinite(parsed.xp) ? Math.max(0, Math.floor(parsed.xp)) : 0;
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state.level = Number.isFinite(parsed.level) ? Math.max(1, Math.floor(parsed.level)) : 1;
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state.shards = Number.isFinite(parsed.shards) ? Math.max(0, Math.floor(parsed.shards)) : 0;
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state.lastRoundXp = Number.isFinite(parsed.lastRoundXp) ? Math.max(0, Math.floor(parsed.lastRoundXp)) : 0;
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state.ownedPerks = Array.isArray(parsed.ownedPerks)
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? parsed.ownedPerks.filter((id) => PERKS.some((perk) => perk.id === id))
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: [];
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const parsedStats = parsed.stats || {};
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state.stats = {
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totalRounds: Number.isFinite(parsedStats.totalRounds) ? Math.max(0, Math.floor(parsedStats.totalRounds)) : 0,
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bestWpm: Number.isFinite(parsedStats.bestWpm) ? Math.max(0, Math.floor(parsedStats.bestWpm)) : 0,
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bestAccuracy: Number.isFinite(parsedStats.bestAccuracy) ? Math.max(0, Math.floor(parsedStats.bestAccuracy)) : 0,
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averageWpm: Number.isFinite(parsedStats.averageWpm) ? Math.max(0, Number(parsedStats.averageWpm)) : 0,
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averageAccuracy: Number.isFinite(parsedStats.averageAccuracy) ? Math.max(0, Number(parsedStats.averageAccuracy)) : 0
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};
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state.recentRounds = Array.isArray(parsed.recentRounds)
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? parsed.recentRounds.slice(0, 20)
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: [];
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} catch (error) {
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localStorage.removeItem(STORAGE_KEY);
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}
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}
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function trackRound(summary, earnedXp) {
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state.stats.totalRounds += 1;
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state.stats.bestWpm = Math.max(state.stats.bestWpm, summary.wpm);
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state.stats.bestAccuracy = Math.max(state.stats.bestAccuracy, summary.accuracy);
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const rounds = state.stats.totalRounds;
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state.stats.averageWpm = ((state.stats.averageWpm * (rounds - 1)) + summary.wpm) / rounds;
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state.stats.averageAccuracy = ((state.stats.averageAccuracy * (rounds - 1)) + summary.accuracy) / rounds;
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const snapshot = {
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stamp: Date.now(),
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wpm: summary.wpm,
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accuracy: summary.accuracy,
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bestCombo: summary.bestCombo,
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xp: earnedXp,
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difficulty: state.difficulty
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};
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state.recentRounds.unshift(snapshot);
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if (state.recentRounds.length > 20) {
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state.recentRounds.length = 20;
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}
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}
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function openSettings() {
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els.settingsModal.hidden = false;
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}
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function closeSettings() {
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els.settingsModal.hidden = true;
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}
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function openResetConfirm() {
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els.resetConfirmModal.hidden = false;
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}
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function closeResetConfirm() {
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els.resetConfirmModal.hidden = true;
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}
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function pickWords() {
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const config = DIFFICULTY[state.difficulty];
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const pool = WORD_BANKS[state.difficulty];
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const result = [];
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for (let i = 0; i < config.roundWords; i += 1) {
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result.push(pool[Math.floor(Math.random() * pool.length)]);
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}
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return result;
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}
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function hasPerk(id) {
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return state.ownedPerks.includes(id);
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}
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function renderWords() {
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els.textDisplay.innerHTML = "";
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state.words.forEach((word, idx) => {
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const span = document.createElement("span");
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span.className = "word";
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if (idx === state.index) span.classList.add("current");
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span.textContent = `${word} `;
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els.textDisplay.appendChild(span);
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});
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}
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function renderPerks() {
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els.perks.innerHTML = "";
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PERKS.forEach((perk) => {
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const levelReady = state.level >= perk.unlockLevel;
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const owned = hasPerk(perk.id);
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const canBuy = levelReady && !owned && state.shards >= perk.cost;
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const card = document.createElement("article");
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card.className = "perk";
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card.innerHTML = `
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<h3>${perk.name} · Lv ${perk.unlockLevel}</h3>
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<p>${perk.description}</p>
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<div class="perk-actions">
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<span class="perk-cost">Cost: ${perk.cost} shard${perk.cost > 1 ? "s" : ""}</span>
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<button class="perk-buy" data-perk-id="${perk.id}" ${canBuy ? "" : "disabled"}>
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${owned ? "owned" : levelReady ? "buy" : "locked"}
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</button>
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</div>
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<span class="status ${owned ? "active" : levelReady ? "unlocked" : "locked"}">
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${owned ? "active" : levelReady ? "shop open" : "locked"}
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</span>
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`;
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els.perks.appendChild(card);
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});
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}
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function renderSettings() {
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const config = DIFFICULTY[state.difficulty];
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els.profileName.value = state.profileName;
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els.difficultySelect.value = state.difficulty;
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els.difficultyBonus.textContent = `xp bonus: x${config.xpMult.toFixed(2)}`;
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}
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function renderProgress() {
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const levelNeed = xpNeededForLevel(state.level);
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const ratio = Math.min((state.xp / levelNeed) * 100, 100);
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els.profileTitle.textContent = state.profileName;
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els.levelText.textContent = `level ${state.level}`;
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els.xpText.textContent = `${state.xp} / ${levelNeed} xp`;
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els.shardText.textContent = `perk shards: ${state.shards}`;
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els.xpFill.style.width = `${ratio}%`;
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els.xpGain.textContent = `+${state.lastRoundXp} xp last round`;
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renderSettings();
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renderPerks();
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}
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function updateLiveStats() {
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const elapsed = Math.max(state.elapsedSeconds / 60, 1 / 60);
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const wordsTypedEstimate = state.typedChars / 5;
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const wpm = Math.round(wordsTypedEstimate / elapsed);
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const totalWords = state.correctWords + state.wrongWords;
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const acc = totalWords === 0 ? 100 : Math.round((state.correctWords / totalWords) * 100);
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els.wpm.textContent = String(wpm);
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els.accuracy.textContent = `${acc}%`;
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els.combo.textContent = `x${state.combo}`;
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}
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function updateTimer() {
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const remaining = Math.max(state.roundSeconds - state.elapsedSeconds, 0);
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els.time.textContent = `${remaining}s`;
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els.time.style.color = remaining <= 10 ? "#ffd587" : "";
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}
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function startTimer() {
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if (state.running) return;
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state.running = true;
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state.timer = setInterval(() => {
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state.elapsedSeconds += 1;
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updateTimer();
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updateLiveStats();
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if (state.elapsedSeconds >= state.roundSeconds) {
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finishRound();
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}
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}, 1000);
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}
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function awardXp(summary) {
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let xp = 35;
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xp += Math.floor(summary.wpm * 1.4);
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xp += Math.floor(summary.accuracy * 0.55);
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xp += Math.floor(summary.bestCombo * 2.5);
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if (hasPerk("combo-boost") && summary.bestCombo >= 5) {
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xp = Math.floor(xp * 1.15);
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}
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if (hasPerk("accuracy-bounty") && summary.accuracy >= 96) {
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xp += 30;
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}
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if (hasPerk("focus-engine") && summary.accuracy >= 98) {
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xp += Math.floor(summary.wpm * 0.25);
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}
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xp = Math.floor(xp * DIFFICULTY[state.difficulty].xpMult);
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let pending = xp;
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let levelUps = 0;
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while (pending > 0) {
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const need = xpNeededForLevel(state.level) - state.xp;
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if (pending >= need) {
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pending -= need;
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state.level += 1;
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levelUps += 1;
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state.xp = 0;
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} else {
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state.xp += pending;
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pending = 0;
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}
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}
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state.shards += levelUps;
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state.lastRoundXp = xp;
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return xp;
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}
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function markWordResult(correct) {
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const wordNodes = els.textDisplay.querySelectorAll(".word");
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const node = wordNodes[state.index];
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if (!node) return;
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node.classList.remove("current");
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node.classList.add(correct ? "correct" : "incorrect");
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}
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function setCurrentWord() {
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const wordNodes = els.textDisplay.querySelectorAll(".word");
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const current = wordNodes[state.index];
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if (current) {
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current.classList.add("current");
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current.scrollIntoView({ block: "center", behavior: "smooth" });
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}
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}
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function finishRound() {
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clearInterval(state.timer);
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state.running = false;
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els.typeInput.disabled = true;
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||||
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const elapsedMinutes = Math.max(state.elapsedSeconds / 60, 1 / 60);
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const wpm = Math.round((state.typedChars / 5) / elapsedMinutes);
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const totalWords = state.correctWords + state.wrongWords;
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const accuracy = totalWords === 0 ? 100 : Math.round((state.correctWords / totalWords) * 100);
|
||||
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||||
const summary = {
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||||
wpm,
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||||
accuracy,
|
||||
bestCombo: state.bestCombo
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||||
};
|
||||
|
||||
const earnedXp = awardXp(summary);
|
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trackRound(summary, earnedXp);
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renderProgress();
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||||
updateLiveStats();
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saveProgress();
|
||||
|
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els.results.hidden = false;
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||||
els.resultsSummary.textContent = `you reached ${wpm} wpm with ${accuracy}% accuracy and earned ${earnedXp} xp!`;
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}
|
||||
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||||
function resetRound() {
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clearInterval(state.timer);
|
||||
state.words = pickWords();
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||||
state.index = 0;
|
||||
state.typedChars = 0;
|
||||
state.correctWords = 0;
|
||||
state.wrongWords = 0;
|
||||
state.combo = 0;
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||||
state.bestCombo = 0;
|
||||
state.elapsedSeconds = 0;
|
||||
state.roundSeconds = hasPerk("time-warp") ? 68 : 60;
|
||||
state.running = false;
|
||||
|
||||
renderWords();
|
||||
updateLiveStats();
|
||||
updateTimer();
|
||||
|
||||
els.typeInput.disabled = false;
|
||||
els.typeInput.value = "";
|
||||
els.typeInput.focus();
|
||||
els.results.hidden = true;
|
||||
}
|
||||
|
||||
function setProfileName(value) {
|
||||
const clean = value.trim().slice(0, 24);
|
||||
state.profileName = clean || defaultState.profileName;
|
||||
renderProgress();
|
||||
saveProgress();
|
||||
}
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||||
|
||||
function setDifficulty(value) {
|
||||
state.difficulty = sanitizeDifficulty(value);
|
||||
renderProgress();
|
||||
resetRound();
|
||||
saveProgress();
|
||||
}
|
||||
|
||||
function buyPerk(perkId) {
|
||||
const perk = PERKS.find((item) => item.id === perkId);
|
||||
if (!perk) return;
|
||||
if (state.level < perk.unlockLevel) return;
|
||||
if (hasPerk(perkId)) return;
|
||||
if (state.shards < perk.cost) return;
|
||||
|
||||
state.shards -= perk.cost;
|
||||
state.ownedPerks.push(perk.id);
|
||||
renderProgress();
|
||||
resetRound();
|
||||
saveProgress();
|
||||
}
|
||||
|
||||
function resetProgress() {
|
||||
localStorage.removeItem(STORAGE_KEY);
|
||||
clearInterval(state.timer);
|
||||
|
||||
Object.assign(state, { ...defaultState, ownedPerks: [], stats: { ...defaultState.stats }, recentRounds: [] });
|
||||
renderProgress();
|
||||
resetRound();
|
||||
saveProgress();
|
||||
}
|
||||
|
||||
els.typeInput.addEventListener("input", () => {
|
||||
const value = els.typeInput.value;
|
||||
|
||||
if (!state.running && value.length > 0) {
|
||||
startTimer();
|
||||
}
|
||||
|
||||
if (!value.endsWith(" ")) return;
|
||||
|
||||
const typedWord = value.trim();
|
||||
const targetWord = state.words[state.index];
|
||||
const correct = typedWord === targetWord;
|
||||
|
||||
state.typedChars += typedWord.length + 1;
|
||||
|
||||
if (correct) {
|
||||
state.correctWords += 1;
|
||||
state.combo += 1;
|
||||
if (state.combo > state.bestCombo) {
|
||||
state.bestCombo = state.combo;
|
||||
}
|
||||
} else {
|
||||
state.wrongWords += 1;
|
||||
state.combo = 0;
|
||||
}
|
||||
|
||||
markWordResult(correct);
|
||||
state.index += 1;
|
||||
els.typeInput.value = "";
|
||||
|
||||
if (state.index >= state.words.length) {
|
||||
finishRound();
|
||||
return;
|
||||
}
|
||||
|
||||
setCurrentWord();
|
||||
updateLiveStats();
|
||||
});
|
||||
|
||||
els.newRoundBtn.addEventListener("click", resetRound);
|
||||
els.playAgainBtn.addEventListener("click", resetRound);
|
||||
els.settingsBtn.addEventListener("click", openSettings);
|
||||
els.closeSettingsBtn.addEventListener("click", closeSettings);
|
||||
els.profileName.addEventListener("change", (event) => setProfileName(event.target.value));
|
||||
els.difficultySelect.addEventListener("change", (event) => setDifficulty(event.target.value));
|
||||
els.resetProgressBtn.addEventListener("click", openResetConfirm);
|
||||
els.cancelResetBtn.addEventListener("click", closeResetConfirm);
|
||||
els.confirmResetBtn.addEventListener("click", () => {
|
||||
resetProgress();
|
||||
closeResetConfirm();
|
||||
closeSettings();
|
||||
});
|
||||
|
||||
els.settingsModal.addEventListener("click", (event) => {
|
||||
if (event.target === els.settingsModal) {
|
||||
closeSettings();
|
||||
}
|
||||
});
|
||||
|
||||
els.resetConfirmModal.addEventListener("click", (event) => {
|
||||
if (event.target === els.resetConfirmModal) {
|
||||
closeResetConfirm();
|
||||
}
|
||||
});
|
||||
|
||||
document.addEventListener("keydown", (event) => {
|
||||
if (event.key === "Escape" && !els.resetConfirmModal.hidden) {
|
||||
closeResetConfirm();
|
||||
return;
|
||||
}
|
||||
|
||||
if (event.key === "Escape" && !els.settingsModal.hidden) {
|
||||
closeSettings();
|
||||
}
|
||||
});
|
||||
|
||||
els.perks.addEventListener("click", (event) => {
|
||||
const target = event.target;
|
||||
if (!(target instanceof HTMLButtonElement)) return;
|
||||
const perkId = target.dataset.perkId;
|
||||
if (!perkId) return;
|
||||
buyPerk(perkId);
|
||||
});
|
||||
|
||||
loadProgress();
|
||||
renderProgress();
|
||||
resetRound();
|
||||
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,129 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<title>typeup</title>
|
||||
<link rel="preconnect" href="https://fonts.googleapis.com" />
|
||||
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
|
||||
<link
|
||||
href="https://fonts.googleapis.com/css2?family=Space+Grotesk:wght@400;500;700&family=Sora:wght@600;700;800&display=swap"
|
||||
rel="stylesheet"
|
||||
/>
|
||||
<link rel="stylesheet" href="styles.css" />
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<main class="layout">
|
||||
<section class="panel panel-main">
|
||||
<header class="game-head">
|
||||
<div class="head-actions">
|
||||
<a href="stats.html" class="btn btn-ghost">stats</a>
|
||||
<button id="settingsBtn" class="btn btn-ghost" type="button">settings</button>
|
||||
<button id="newRoundBtn" class="btn" type="button">reset</button>
|
||||
</div>
|
||||
</header>
|
||||
|
||||
<div class="stats-grid">
|
||||
<article class="stat-card">
|
||||
<p>wpm</p>
|
||||
<strong id="wpm">0</strong>
|
||||
</article>
|
||||
<article class="stat-card">
|
||||
<p>accuracy</p>
|
||||
<strong id="accuracy">100%</strong>
|
||||
</article>
|
||||
<article class="stat-card">
|
||||
<p>combo</p>
|
||||
<strong id="combo">x0</strong>
|
||||
</article>
|
||||
<article class="stat-card">
|
||||
<p>time</p>
|
||||
<strong id="time">60s</strong>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<section class="text-shell" id="textDisplay" aria-live="polite"></section>
|
||||
|
||||
<label class="input-wrap" for="typeInput">
|
||||
<input
|
||||
id="typeInput"
|
||||
type="text"
|
||||
autocomplete="off"
|
||||
autocorrect="off"
|
||||
autocapitalize="off"
|
||||
spellcheck="false"
|
||||
placeholder="start typing to begin..."
|
||||
/>
|
||||
</label>
|
||||
|
||||
<section class="results" id="results" hidden>
|
||||
<h2>round complete!</h2>
|
||||
<p id="resultsSummary"></p>
|
||||
<button id="playAgainBtn" class="btn">go again</button>
|
||||
</section>
|
||||
</section>
|
||||
|
||||
<aside class="panel panel-side">
|
||||
<section class="profile">
|
||||
<h2 id="profileTitle">rookie typer</h2>
|
||||
<div class="level-line">
|
||||
<span id="levelText">level 1</span>
|
||||
<span id="xpText">0 / 120 xp</span>
|
||||
</div>
|
||||
<div class="level-line">
|
||||
<span id="shardText">shards: 0</span>
|
||||
</div>
|
||||
<div class="xp-bar">
|
||||
<div id="xpFill"></div>
|
||||
</div>
|
||||
<p id="xpGain" class="xp-gain">+0 xp last round</p>
|
||||
</section>
|
||||
|
||||
<section>
|
||||
<p class="label">shop</p>
|
||||
<div id="perks" class="perks"></div>
|
||||
</section>
|
||||
</aside>
|
||||
</main>
|
||||
|
||||
<div id="settingsModal" class="modal" hidden>
|
||||
<div class="modal-card" role="dialog" aria-modal="true" aria-labelledby="settingsTitle">
|
||||
<div class="modal-head">
|
||||
<h2 id="settingsTitle">settings</h2>
|
||||
<button id="closeSettingsBtn" class="btn btn-ghost" type="button">close</button>
|
||||
</div>
|
||||
<div class="settings-grid">
|
||||
<label for="profileName">name</label>
|
||||
<input id="profileName" type="text" maxlength="24" placeholder="enter your name..." />
|
||||
|
||||
<label for="difficultySelect">difficulty</label>
|
||||
<select id="difficultySelect">
|
||||
<option value="easy">easy</option>
|
||||
<option value="normal" selected>normal</option>
|
||||
<option value="hard">hard</option>
|
||||
<option value="expert">expert</option>
|
||||
</select>
|
||||
|
||||
<p id="difficultyBonus" class="setting-note">xp bonus: x1.00</p>
|
||||
<button id="resetProgressBtn" class="btn btn-ghost" type="button">reset save</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div id="resetConfirmModal" class="modal" hidden>
|
||||
<div class="modal-card" role="dialog" aria-modal="true" aria-labelledby="resetConfirmTitle">
|
||||
<div class="modal-head">
|
||||
<h2 id="resetConfirmTitle">reset progress?</h2>
|
||||
</div>
|
||||
<p class="setting-note">this will erase your level, xp, perks, and history.</p>
|
||||
<div class="modal-actions">
|
||||
<button id="cancelResetBtn" class="btn btn-ghost" type="button">cancel</button>
|
||||
<button id="confirmResetBtn" class="btn" type="button">yes, reset</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script src="app.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,48 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<link rel="stylesheet" href="styles.css" />
|
||||
</head>
|
||||
<body>
|
||||
<main class="stats-layout">
|
||||
<section class="panel panel-main">
|
||||
<header class="stats-header">
|
||||
<a href="index.html" class="btn">back</a>
|
||||
</header>
|
||||
<ul></ul>
|
||||
<div class="stats-grid-large">
|
||||
<article class="stat-card">
|
||||
<p>rounds played</p>
|
||||
<strong id="sTotalRounds">0</strong>
|
||||
</article>
|
||||
<article class="stat-card">
|
||||
<p>top wpm</p>
|
||||
<strong id="sBestWpm">0</strong>
|
||||
</article>
|
||||
<article class="stat-card">
|
||||
<p>base accuracy</p>
|
||||
<strong id="sBestAcc">0%</strong>
|
||||
</article>
|
||||
<article class="stat-card">
|
||||
<p>average wpm</p>
|
||||
<strong id="sAvgWpm">0</strong>
|
||||
</article>
|
||||
<article class="stat-card">
|
||||
<p>average accuracy</p>
|
||||
<strong id="sAvgAcc">0%</strong>
|
||||
</article>
|
||||
</div>
|
||||
|
||||
<section class="results" style="margin-top: 1rem">
|
||||
<h2>recents</h2>
|
||||
<ul></ul>
|
||||
<ul id="historyList" class="history-list"></ul>
|
||||
</section>
|
||||
</section>
|
||||
</main>
|
||||
|
||||
<script src="stats.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,58 @@
|
||||
const STORAGE_KEY = "levelup-typing-save-v1";
|
||||
|
||||
function readSave() {
|
||||
const raw = localStorage.getItem(STORAGE_KEY);
|
||||
if (!raw) return null;
|
||||
|
||||
try {
|
||||
return JSON.parse(raw);
|
||||
} catch (error) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
function setText(id, value) {
|
||||
const el = document.getElementById(id);
|
||||
if (el) el.textContent = value;
|
||||
}
|
||||
|
||||
function renderHistory(recentRounds) {
|
||||
const list = document.getElementById("historyList");
|
||||
if (!list) return;
|
||||
|
||||
list.innerHTML = "";
|
||||
|
||||
if (!recentRounds || recentRounds.length === 0) {
|
||||
const item = document.createElement("li");
|
||||
item.className = "history-item";
|
||||
item.textContent = "no rounds played yet... complete a run to see your history!";
|
||||
list.appendChild(item);
|
||||
return;
|
||||
}
|
||||
|
||||
recentRounds.forEach((round) => {
|
||||
const item = document.createElement("li");
|
||||
item.className = "history-item";
|
||||
|
||||
const date = new Date(round.stamp || Date.now());
|
||||
const when = `${date.toLocaleDateString()} ${date.toLocaleTimeString([], { hour: "2-digit", minute: "2-digit" })}`;
|
||||
|
||||
item.textContent = `${when} | ${round.wpm || 0} wpm / ${round.accuracy || 0}% acc / combo ${round.bestCombo || 0} / +${round.xp || 0} xp / ${(round.difficulty || "normal").toLowerCase()}`;
|
||||
list.appendChild(item);
|
||||
});
|
||||
}
|
||||
|
||||
function boot() {
|
||||
const save = readSave() || {};
|
||||
const stats = save.stats || {};
|
||||
|
||||
setText("sTotalRounds", String(stats.totalRounds || 0));
|
||||
setText("sBestWpm", String(stats.bestWpm || 0));
|
||||
setText("sBestAcc", `${Math.round(stats.bestAccuracy || 0)}%`);
|
||||
setText("sAvgWpm", String(Math.round(stats.averageWpm || 0)));
|
||||
setText("sAvgAcc", `${Math.round(stats.averageAccuracy || 0)}%`);
|
||||
|
||||
renderHistory(Array.isArray(save.recentRounds) ? save.recentRounds : []);
|
||||
}
|
||||
|
||||
boot();
|
||||
@@ -0,0 +1,473 @@
|
||||
@font-face {
|
||||
font-family: "CozetteCrossedSevenVector";
|
||||
src: url("fonts/CozetteCrossedSevenVector.woff2") format("woff2");
|
||||
font-weight: 400;
|
||||
font-style: normal;
|
||||
font-display: swap;
|
||||
}
|
||||
|
||||
:root {
|
||||
--bg-1: #04070d;
|
||||
--bg-2: #0a1021;
|
||||
--card: rgba(8, 12, 22, 0.9);
|
||||
--border: rgba(111, 151, 172, 0.28);
|
||||
--accent: #8af6c9;
|
||||
--accent-2: #f5cc80;
|
||||
--text: #edf6ff;
|
||||
--muted: #89a1b5;
|
||||
--bad: #f18f8f;
|
||||
}
|
||||
|
||||
* {
|
||||
box-sizing: border-box;
|
||||
font-family: "CozetteCrossedSevenVector", monospace;
|
||||
font-size: 13px;
|
||||
}
|
||||
|
||||
body {
|
||||
margin: 0;
|
||||
min-height: 100vh;
|
||||
color: var(--text);
|
||||
background: var(--bg-1);
|
||||
overflow-x: hidden;
|
||||
text-transform: lowercase;
|
||||
}
|
||||
|
||||
.orb {
|
||||
position: fixed;
|
||||
width: 320px;
|
||||
height: 320px;
|
||||
filter: blur(80px);
|
||||
opacity: 0.25;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
.orb-left {
|
||||
top: -80px;
|
||||
left: -60px;
|
||||
background: #8fe8d0;
|
||||
}
|
||||
|
||||
.orb-right {
|
||||
bottom: -120px;
|
||||
right: -40px;
|
||||
background: #ffcf70;
|
||||
}
|
||||
|
||||
.layout {
|
||||
width: min(1140px, 94vw);
|
||||
margin: 2.2rem auto;
|
||||
display: grid;
|
||||
grid-template-columns: 1.6fr 1fr;
|
||||
gap: 1.2rem;
|
||||
}
|
||||
|
||||
.panel {
|
||||
border: 1px solid var(--border);
|
||||
background: var(--card);
|
||||
backdrop-filter: blur(10px);
|
||||
box-shadow: 0 16px 36px rgba(0, 0, 0, 0.45);
|
||||
}
|
||||
|
||||
.panel-main {
|
||||
padding: 1.4rem;
|
||||
}
|
||||
|
||||
.panel-side {
|
||||
padding: 1.2rem;
|
||||
}
|
||||
|
||||
.game-head {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
gap: 1rem;
|
||||
}
|
||||
|
||||
.head-actions {
|
||||
display: flex;
|
||||
gap: 0.5rem;
|
||||
}
|
||||
|
||||
.label {
|
||||
color: var(--accent-2);
|
||||
text-transform: lowercase;
|
||||
letter-spacing: 0.14em;
|
||||
font-size: 0.72rem;
|
||||
margin: 0 0 0.2rem;
|
||||
}
|
||||
|
||||
h1,
|
||||
h2 {
|
||||
margin: 0;
|
||||
font-family: "CozetteCrossedSevenVector", monospace;
|
||||
}
|
||||
|
||||
h1 {
|
||||
font-size: clamp(1.35rem, 2vw, 2rem);
|
||||
}
|
||||
|
||||
h2 {
|
||||
font-size: 1.16rem;
|
||||
}
|
||||
|
||||
.btn {
|
||||
border: none;
|
||||
padding: 0.58rem 1.1rem;
|
||||
font-weight: 700;
|
||||
font-family: inherit;
|
||||
color: #052218;
|
||||
background: var(--accent);
|
||||
cursor: pointer;
|
||||
transition: transform 170ms ease, filter 170ms ease;
|
||||
}
|
||||
|
||||
a.btn {
|
||||
text-decoration: none;
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.btn-ghost {
|
||||
color: var(--text);
|
||||
background: rgba(255, 255, 255, 0.05);
|
||||
border: 1px solid rgba(194, 228, 210, 0.2);
|
||||
}
|
||||
|
||||
.btn-ghost:hover {
|
||||
filter: brightness(1.12);
|
||||
}
|
||||
|
||||
.btn:hover {
|
||||
transform: translateY(-2px);
|
||||
filter: brightness(1.05);
|
||||
}
|
||||
|
||||
.stats-grid {
|
||||
margin-top: 1.15rem;
|
||||
display: grid;
|
||||
grid-template-columns: repeat(4, minmax(0, 1fr));
|
||||
gap: 0.7rem;
|
||||
}
|
||||
|
||||
.stat-card {
|
||||
border: 1px solid rgba(148, 196, 231, 0.24);
|
||||
padding: 0.66rem;
|
||||
background: rgba(5, 10, 18, 0.6);
|
||||
}
|
||||
|
||||
.stat-card p {
|
||||
margin: 0;
|
||||
color: var(--muted);
|
||||
font-size: 0.8rem;
|
||||
}
|
||||
|
||||
.stat-card strong {
|
||||
font-size: 1.42rem;
|
||||
display: inline-block;
|
||||
margin-top: 0.18rem;
|
||||
}
|
||||
|
||||
.text-shell {
|
||||
margin-top: 1rem;
|
||||
min-height: 170px;
|
||||
max-height: 250px;
|
||||
overflow-y: auto;
|
||||
border: 1px solid rgba(145, 175, 218, 0.25);
|
||||
background: rgba(4, 8, 15, 0.72);
|
||||
padding: 0.95rem;
|
||||
line-height: 1.8;
|
||||
font-size: clamp(1rem, 1.5vw, 1.2rem);
|
||||
}
|
||||
|
||||
.word {
|
||||
padding-right: 0.45rem;
|
||||
transition: color 100ms ease;
|
||||
}
|
||||
|
||||
.word.current {
|
||||
color: #d6ff84;
|
||||
}
|
||||
|
||||
.word.correct {
|
||||
color: #a8f7bf;
|
||||
}
|
||||
|
||||
.word.incorrect {
|
||||
color: var(--bad);
|
||||
text-decoration: underline;
|
||||
text-decoration-thickness: 2px;
|
||||
}
|
||||
|
||||
.input-wrap {
|
||||
margin-top: 0.95rem;
|
||||
display: block;
|
||||
}
|
||||
|
||||
.input-wrap span {
|
||||
display: block;
|
||||
margin-bottom: 0.38rem;
|
||||
color: var(--muted);
|
||||
font-size: 0.84rem;
|
||||
}
|
||||
|
||||
#typeInput {
|
||||
width: 100%;
|
||||
border: 1px solid rgba(145, 205, 218, 0.32);
|
||||
background: rgba(6, 14, 18, 0.86);
|
||||
color: var(--text);
|
||||
font-size: 1.04rem;
|
||||
padding: 0.8rem 0.85rem;
|
||||
outline: none;
|
||||
}
|
||||
|
||||
#typeInput:focus {
|
||||
border-color: var(--accent);
|
||||
box-shadow: 0 0 0 3px rgba(159, 255, 169, 0.18);
|
||||
}
|
||||
|
||||
.results {
|
||||
margin-top: 1rem;
|
||||
border: 1px solid rgba(158, 228, 164, 0.32);
|
||||
padding: 0.9rem;
|
||||
background: rgba(8, 16, 18, 0.62);
|
||||
animation: rise 240ms ease;
|
||||
}
|
||||
|
||||
@keyframes rise {
|
||||
from {
|
||||
opacity: 0;
|
||||
transform: translateY(5px);
|
||||
}
|
||||
to {
|
||||
opacity: 1;
|
||||
transform: translateY(0);
|
||||
}
|
||||
}
|
||||
|
||||
.level-line {
|
||||
margin-top: 0.35rem;
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
color: var(--muted);
|
||||
font-size: 0.88rem;
|
||||
}
|
||||
|
||||
.xp-bar {
|
||||
margin-top: 0.5rem;
|
||||
height: 12px;
|
||||
width: 100%;
|
||||
overflow: hidden;
|
||||
background: rgba(255, 255, 255, 0.12);
|
||||
}
|
||||
|
||||
#xpFill {
|
||||
height: 100%;
|
||||
width: 0;
|
||||
background: #87f5b0;
|
||||
transition: width 320ms ease;
|
||||
}
|
||||
|
||||
.xp-gain {
|
||||
color: #baf1ff;
|
||||
font-size: 0.86rem;
|
||||
}
|
||||
|
||||
.settings-grid {
|
||||
margin-top: 0.45rem;
|
||||
display: grid;
|
||||
gap: 0.45rem;
|
||||
}
|
||||
|
||||
.settings-grid label {
|
||||
color: var(--muted);
|
||||
font-size: 0.8rem;
|
||||
}
|
||||
|
||||
.settings-grid input,
|
||||
.settings-grid select {
|
||||
width: 100%;
|
||||
border: 1px solid rgba(145, 205, 218, 0.32);
|
||||
background: rgba(6, 14, 18, 0.86);
|
||||
color: var(--text);
|
||||
font-size: 0.92rem;
|
||||
padding: 0.56rem 0.62rem;
|
||||
outline: none;
|
||||
}
|
||||
|
||||
.settings-grid input:focus,
|
||||
.settings-grid select:focus {
|
||||
border-color: var(--accent);
|
||||
}
|
||||
|
||||
.setting-note {
|
||||
margin: 0.2rem 0;
|
||||
color: #b9f4ff;
|
||||
font-size: 0.82rem;
|
||||
}
|
||||
|
||||
.perks {
|
||||
margin-top: 0.7rem;
|
||||
display: grid;
|
||||
gap: 0.55rem;
|
||||
}
|
||||
|
||||
.perk {
|
||||
border: 1px solid rgba(130, 160, 188, 0.24);
|
||||
padding: 0.7rem;
|
||||
background: rgba(8, 14, 24, 0.66);
|
||||
}
|
||||
|
||||
.perk h3 {
|
||||
margin: 0;
|
||||
font-size: 0.94rem;
|
||||
}
|
||||
|
||||
.perk p {
|
||||
margin: 0.28rem 0 0;
|
||||
color: var(--muted);
|
||||
font-size: 0.82rem;
|
||||
}
|
||||
|
||||
.perk-actions {
|
||||
margin-top: 0.6rem;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
gap: 0.5rem;
|
||||
}
|
||||
|
||||
.perk-cost {
|
||||
color: #c8eecf;
|
||||
font-size: 0.77rem;
|
||||
}
|
||||
|
||||
.perk-buy {
|
||||
border: none;
|
||||
padding: 0.28rem 0.74rem;
|
||||
font-size: 0.75rem;
|
||||
font-weight: 700;
|
||||
font-family: inherit;
|
||||
cursor: pointer;
|
||||
background: #b6f8ba;
|
||||
color: #193027;
|
||||
}
|
||||
|
||||
.perk-buy:disabled {
|
||||
cursor: not-allowed;
|
||||
opacity: 0.44;
|
||||
}
|
||||
|
||||
.perk .status {
|
||||
margin-top: 0.44rem;
|
||||
display: inline-block;
|
||||
padding: 0.18rem 0.54rem;
|
||||
font-size: 0.72rem;
|
||||
letter-spacing: 0.03em;
|
||||
}
|
||||
|
||||
.status.locked {
|
||||
background: rgba(255, 255, 255, 0.12);
|
||||
color: #c0ccc6;
|
||||
}
|
||||
|
||||
.status.unlocked {
|
||||
background: rgba(167, 255, 141, 0.18);
|
||||
color: #b9ffad;
|
||||
}
|
||||
|
||||
.status.active {
|
||||
background: rgba(255, 231, 118, 0.2);
|
||||
color: #ffe58f;
|
||||
}
|
||||
|
||||
.modal {
|
||||
position: fixed;
|
||||
inset: 0;
|
||||
background: rgba(2, 4, 10, 0.72);
|
||||
display: grid;
|
||||
place-items: center;
|
||||
z-index: 20;
|
||||
padding: 1rem;
|
||||
}
|
||||
|
||||
.modal-card {
|
||||
width: min(520px, 100%);
|
||||
border: 1px solid rgba(145, 175, 218, 0.25);
|
||||
background: rgba(7, 11, 20, 0.98);
|
||||
padding: 1rem;
|
||||
}
|
||||
|
||||
.modal-head {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
gap: 0.6rem;
|
||||
margin-bottom: 0.5rem;
|
||||
}
|
||||
|
||||
.modal-actions {
|
||||
margin-top: 0.7rem;
|
||||
display: flex;
|
||||
justify-content: flex-end;
|
||||
gap: 0.5rem;
|
||||
}
|
||||
|
||||
[hidden] {
|
||||
display: none !important;
|
||||
}
|
||||
|
||||
.stats-layout {
|
||||
width: min(1040px, 94vw);
|
||||
margin: 2rem auto;
|
||||
display: grid;
|
||||
gap: 1rem;
|
||||
}
|
||||
|
||||
.stats-header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
gap: 0.8rem;
|
||||
}
|
||||
|
||||
.stats-grid-large {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(4, minmax(0, 1fr));
|
||||
gap: 0.8rem;
|
||||
}
|
||||
|
||||
.history-list {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
list-style: none;
|
||||
display: grid;
|
||||
gap: 0.5rem;
|
||||
}
|
||||
|
||||
.history-item {
|
||||
border: 1px solid rgba(130, 160, 188, 0.24);
|
||||
padding: 0.62rem;
|
||||
background: rgba(8, 14, 24, 0.66);
|
||||
font-size: 0.9rem;
|
||||
color: var(--text);
|
||||
}
|
||||
|
||||
@media (max-width: 980px) {
|
||||
.layout {
|
||||
grid-template-columns: 1fr;
|
||||
}
|
||||
|
||||
.stats-grid {
|
||||
grid-template-columns: repeat(2, minmax(0, 1fr));
|
||||
}
|
||||
|
||||
.stats-grid-large {
|
||||
grid-template-columns: repeat(2, minmax(0, 1fr));
|
||||
}
|
||||
|
||||
.head-actions {
|
||||
flex-wrap: wrap;
|
||||
justify-content: flex-end;
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user